Occupying > Modernism brought a popular everyday pastime in Jakarta to the exhibition venue; the chapsa competition. Chapsa is a card game. Although there is no direct relation between chapsa and architecture, this game is commonly played by young architects as a break from their stressful work. During the competition, Dangdut Koplo music (local electronic music) played to fill the atmosphere at Kopimanyar.
Modernity can sometimes be a trap for architecture, reducing it to simply a part of the building industry by disposing of fun and creativity from its praxis. It becomes machinelike. A game is needed, not only to evoke happiness and creativity but to protect our sanity. After all, we are Homo Ludens.
Even though the competition was meant for entertainment, it was held in a structured format. There were four rounds, each consisting of three sets. Different rules applied for every round. Forty participants from various districts were divided into several groups, leaving four female finalists in the last round. Prizes for the winners were local snacks that are usually sold by street hawkers.